Mark an event and find it later
Name a moment in recorded data, such as a sample taken or an anomaly. You and your team can jump back to it in one click.
Before you start
- Phloem Computer, with recorded data on Replay. See Replay.
Steps
- Open Replay and move the playhead to the moment. To mark a stretch of time, Shift-drag across the scrubber instead. The form opens; skip to step 3.
- Press tag beside the clock.
- Type a name in tag name, such as
sample-taken. The form shows what it marks:atthe playhead, or the dragged range. - Press Save or Enter. The status row reads tag saved — appears when it lands.
To find it later:
- On the time control, pick a range that covers the moment.
- In the left panel, open the tags tab and type part of the name in Filter tags.
- Click the row. The playhead jumps to the mark, and the window moves if needed.
Check it worked
- A ● appears on the scrubber at the moment. A range shows as an underline. The tags tab and the tags button count it.
- [ and ] jump to the previous and next mark.
- In the tags drawer, click a name's eye to hide its marks. show all brings them back.
Note
A mark appears once it reaches the cloud, so a short delay is
normal. Names starting sys. are reserved and are refused.
MarksWhat each mark glyph meansReplayScrub recorded historyAsk Hamming about a test runAsk what happened around a moment
Updated